recent blog posts

  On Riso Printing and Prototyping (Sept 16, 2019)

  Applying to the MIT Media Lab (Oct 10, 2018)

  Tiff's Highly-Biased Guide to Design Jobs (Sept 8, 2018)

  Learning about SVG at Recurse (Aug 10, 2018)

  Experiments with ATtiny’s and 3D design (Jun 20, 2018)

ux design

Interaction design work for products that empower people to make and share what they create.
  Portfolio PDF

research projects

Research projects around making, design documentation, and interaction design for learning.

tinkering

Side projects and explorations.

makecode pixelart maker

Turn bitmap images into javascript pixelart you can import into Microsoft MakeCode

  Glitch app

css animation sandbox

Play around with css animations using this live-updating editor

  Glitch app

microbit ble web apps

A collection of starter apps you can remix to connect your Microbit to the web

  Glitch app

paper house designer

Design your own papercraft house using SVG

  Glitch app

svg tracer

Free web-based vector tracing, especially useful for interpreting crease patterns and packaging diagrams.

  Glitch app
  Medium post

microbit led creator

A free tool for creating and sharing Microbit LED array designs

  Glitch Site

microbit character design

Experimenting with creating Microbit-driven tamogachi

  Medium Post

publications

Tseng, T. (2016). Making Make-throughs: Documentation as stories of design process. Ph.D. Dissertation. Massachusetts Institute of Technology.

Tseng, T. and Resnick, M. (2016). Spin: Examining the Role of Engagement, Integration, and Modularity in Supporting Youth Creating Documentation. In Proceedings of DIS. Brisbane, Australia.

Tseng, T. (2015). Making Make-throughs: Supporting young makers sharing design process. In Proceedings of Fablearn 2015. Stanford, CA.

Tseng, T. (2015). Spin: A photography turntable system for creating animated documentation. In Proceedings of IDC. Boston, MA.

Tseng, T. Build in Progress: Building process-oriented documentation. In K. Peppler, E. Halverson, & Y. Kafai (Eds.), Makeology: The Maker Movement and the Future of Learning (Volume 2). New York, NY: Routledge.

Tseng, T. and Tsai, G. (2015). Process Products: Capturing design iteration with digital fabrication. In Proceedings of TEI. Stanford, CA.

Tseng, T. (2014). Modifying the shape of an Arduino. In A. Gibb (Ed.) Building Open Source Hardware: DIY Manufacturing for Hackers and Makers (p. 83-94). Upper Saddle River, NJ: Addison-Wesley.

Tseng, T. and Resnick, M. (2014). Product versus process: Representing and appropriating DIY projects online. In Proceedings of DIS. Vancouver, Canada.

Tseng, T., Yang, M.C., and Ruthmann, A. (2014). Documentation in progress: Challenges with representing design process online. In Proceedings of IDETC. Buffalo, NY.

Tseng, T. and Bryant, C. (2013). Design, reflect, explore: Encouraging children’s reflections with Mechanix. In Proceedings of CHI Extended Abstracts. Paris, France.

Ducao, A., Tseng, T., and von Kapri, A. (2012). Transparent: Brain computer interface and social architecture. In Proceedings of SIGGRAPH. Los Angeles, CA.

Tseng, T. and Resnick, M. (2012). Building examples: Media and learning affordances. In Proceedings of IDC. Bremen, Germany.

Tseng, T., Hemsley, R., and Resnick, M. (2012). Replay: A self-documenting construction kit. In Proceedings of IDC. Bremen, Germany.

Tseng, T., Bryant, C., and Blikstein, P. (2011). Collaboration through documentation: automated capturing of tangible constructions to support engineering design. In Proceedings of IDC. Ann Arbor, Michigan.

Bryant, C., Tseng, T., and Blikstein, P. (2011). SLATE: System for Learning and Assessment through Tangible Exploration. Presentation at Cyberlearning Tools for STEM Education Conference. Berkeley, California.

Tseng, T., Chen, H.L., and Sheppard, S. (2011). Early Academic Experiences of Non-Persisting Engineering Undergraduates. In Proceedings of ASEE. Vancouver, Canada.

Tseng, T. and Yang, M.C. (2011). The Role of Spatial-Visual Skills in a Project-Based Engineering Design Course. In Proceedings of ASEE. Vancouver, Canada.

Tseng, T., Bryant, C., and Blikstein, P. (2011). Mechanix: A tangible interactive wall for exploring engineering design. In Proceedings of TEI. Funchal, Portugal.

Tseng, T. and Bryant, C. (2010). Mechanix. Poster and demo presented at SIGGRAPH for the Disney Research Learning Challenge. Innovation Award for outstanding innovation in an educational product.

 Full CV